Burnout Paradise: Remastered - Table for Cheat Engine {TheyCallMeTim13}
Options:
I2CETState
Saves and loads table state (i.e.: what memory records are enabled).
Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.
Save Table State : Default
Save Table State : Casual
Save Table State : Full
Save Table State : Test
Load Table State : Default
Load Table State : Casual
Load Table State : Full
Load Table State : Test
I2CETeleporter
Teleport: Back
Save Location (saves location to local file)
Helpers
Generate Memory Records (helper script for generating "teleport to save" scripts from saves)
Zero Camera Rotation Angle
Write Saves To File
Print Saves
Rename Save
Read From File
Delete Save
Time Hook
Sync with Real Time
Time Scale Hook
Timer Scale Hook
Stunt Run End Timer Scale Hook
Road Rules Timer Scale Hook
Time Setters
Time Display
Delta Multiplier Hook
Velocity Multiplier
Boost Dec. Hook
Boost Inc. Hook
Boost Fill At Junkyard
Stunt Run Score Multiplier
Road Rage Takedown Multiplier
Show Time Multiplier
Distance Oncoming Multiplier
Distance Oncoming No Reset
Distance Drifting Multiplier
Distance Drifting No Reset
Distance Wheelie Multiplier
Distance Wheelie No Reset
General Helper Scripts:
Fill Boost
Other Features:
Auto Table Updater
Auto Attach to process
Simple Logger (with levels)
Debug Section:
Helpers:
Print Game Module Info
Print Game Module Version
Enable Compact Mode
Disable Compact Mode
Set Logger Level : WARN (Default)
Set Logger Level : INFO
Set Logger Level : DEBUG
Set Logger Level : TRACE
All hooks have their own section, check scripts for real hook names.