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Children of Morta: Table for Cheat Engine +21 v1.1.37 {Cielos}

Options:
undead
- health still drop but you won't die.

max stamina
- as title says.

ignore evade bar
- you can keep dashing/rolling even if the bar is emptied.

ignore skill cooldown
- skill would appear to be in cooldown state after use, but you can actually use the skill again in the cooldown state.

ignore divine relic cooldown
- divine relic would appear to be in cooldown state after usage, but you can actually use the relic again in the cooldown state.
- NOTE that for the sustaining relics, you should not use it again when its effect is still intact, as the relic's effect aren't supposed to be stack-able, you may have some undesired results, like continues sfx for the electric relic, or you'd have an invisible damage barrier even if the game force remove the sfx after a cut-scene. just a simple loading map would "fix" this though. or just don't mesh the relic key, even though you could.

rage mod
- you can enter rage anytime you want, regardless of your current rage bar (you still need to learn the rage skill first).
- you can stay in rage forever once you entered rage.
- when you're in rage, press the rage key/button again to exit rage. if you 're in rage when playing as Lucy, press "G" to exit rage.
- hold SHIFT key and press the rage key when you are in rage already, instead of exiting rage, you would trigger rage again, stacking the rage effect at the same time. e.g., when using Linda, stacking up the rage effect would increase the shooting speed for each stack, results in crazy fast-shoot as you stacking the rage.
- stack key can be changed via the entry. default: SHIFT key, can be changed by editing the script, line 3.

Kevin frenzy mod
- when activated, Kevin's Frenzy level would be locked at >=10.
- you can set the min level allowed via the entry.

Linda shoot speed mod
- when activated, Linda shooting frequency will be increased by holding X2 mouse button when shooting.
- change status to "always", and frequency will be increased for every shoot.
- key can be changed via the entry's drop-down-list. default: X2 mouse button, can be changed by editing the script, line 3.
- shoot speed x? can be changed via the entry. default: x2, can be changed by editing the script, line 4.
- in theory it should work on other primary melee attacks as well, as the injection point would read the speed when using primary melee attack, but they don't contribute to the actual melee attack speed.

Linda secondary attack mod key
- when you're not in rage, hold CapsLock key when the secondary attack land, and the "Explosive Crescendo" would becomes "Rain of Arrows".
- when you're in rage, hold CapsLock when key the secondary attack land, and the "Rain of Arrows" would becomes "Explosive Crescendo".

Mark primary attack range multiplier
- increase the range you can target with the specified multiplier.
- multiplier can be changed via the entry x?. default: x10, can be changed by editing the script, line 3.

critical hit mod
- when activated, critical damage would would be multiplied by 2, and you can press and hold X2 mouse button when attacking to do a critical hit.
- change status to "always", and every hit would be a critical hit.
- key can be changed via the entry's drop-down-list. default: X2 mouse button, can be changed by editing the script, line 3.
- critical damage x? can be changed via the entry. default: x2, can be changed by editing the script, line 4.

sprint key
- when activated, press and hold X1 mouse button to sprint.
- key can be changed via the entry's drop-down-list. default: X1 mouse button, can be changed by editing the script, line 3.
- sprint speed can be changed via the entry. default: x1.8, can be changed by editing the script, line 4.

inf. charm usage
- as title says.

inf. rune durability
- rune durability won't decrease at all when used.

rune 100% activation
- if the effect of a rune is activated with chance, the script would made it 100%.
- not all the runes are covered for now, John's and Joey's should be covered. may update the script with more or all when I replay the game later...

ignore obelisk duration
- the duration would still end but the effect would stay active (the icon would stay atop of your head as well) until you take another obelisk.
- doesn't work on the "Obelisk of Force".

ignore gemstone
- you can open the locked chests and/or buy from dungeon merchant without any gemstone.
- gemstone you have would still be decreased until it reaches zero.

ignore skill points
- you can keep learning skills regardless of your current skill points.
- skill points still decrease until it reaches zero.

ignore skill reset egg
- allows you to reset the skills without any "skill reset" egg, forgot the name of the egg.
- egg quantity would still be decreased when you reset skills until it reaches zero.

ignore morv
- allows you to craft regardless of your current morv (currency).
- morv would still be decreased until it reaches zero when you craft something.

100% drop rate
- drop rate of chests/corpses would be 100%, as long as they have items in their loot table, they will drop something when interacted.
- drop rate of enemies/destructible would be 100% if you're holding ALT key when they were killed/destroyed, as long as they do have something in their loot drop table.
- change enemy/destructible drop status to "always" and you don't need to press the key to have 100% for enemies/destructible drop.
- key can be changed via the entry's drop-down-list. default: ALT key, can be changed by editing the script, line 3.

Author: Cielos


The source of information - Children of Morta

DOWNLOAD (10.7 Kb) 2020-Feb-10



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