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Dragon Quest VIII (EUR) 3DS (Citra) - Table for Cheat Engine Edit 5 {DrummerIX}

Options so far:
Infinite HP All Members
Infinite MP All Members
Infinite Bag Items
EXP Multiplier
Gold Multiplier
Walk/Run Speed Modifier
Multiple Moves Per Turn
Always Preemptive Attack
Always Critical Hit
Monsters Always Drop Item
512 Skill Points Remaining
Allocate Skill Points Without Limit of Level
Monster Symbol Does Not Move
Always Super High Tension
Pointers to Gold (Money), Casino Coins, Item Bag Slot 1 ID and Quantity, Hero HP, MP, Skill Points

While not many options to start, it's just a test to see if I can create a table that survives the Citra updates which are ongoing. I may attempt to add some more things later on. If any of you have particular requests, you can let me know. Some types of options are harder to make on emulator's, but I can try to do what I can. These older style games usually have static addresses once you get a base pointer. Enjoy!
 

Author: DrummerIX


The source of information - Dragon Quest VIII

DOWNLOAD (4.4 Kb) 2018-Aug-17



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Total comments: 2
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1.
Hi, i tried your table. It is awesome. The old one worked for the canary build 421. The new table works only partly for the newer canray build 443. The Pointers all work correctly for me. The multpiplier cheats, the runing speed and the drop items cheat don't work. Didn't use any other cheats.
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2.
Hi again, i tested one of the nightly builds and the mentioned codes work there. The gold multiplier option is allways at x100. Changing the value at "Scripts Cheat Code Options" doesn't change anything.
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