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Dust to the End
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Dust to the End: Table for Cheat Engine {PeaceBeUponYou}
Contents:
[[SCRIPTS]]
Super Weight Capacity
;Carry as much as you want
COMBAT_CONTROLS
One Hit Kill
;Flags if enemies should be killed with one hit.
Maximize HP [Health Points]
;Restore Player HP ,and Effects Enemies according to
One Hit Kill
Maximize SP [Shield Points]
;Restore Player SP ,and Effects Enemies according to
One Hit Kill
Maximize AP [Action Points]
;;Restore Player AP
In-Map Speed Multiplier
;A Multiplier Variable for in- Map movement speed
Multiplier
Gain XP Level Up
;Each XP you gain will Level you Up
Maximize All Reputations
;All reputations of all factions are maximized
[[POINTERS]]
Coins
All-Characters
All-Characters
Total:
Character Selection:
Character # [0:20 | 1:28 | 2:30 | 3:38]
Attributes
m_BaseInitAttr
m_BaseAttr
m_BaseAddAttr
m_SecondAttr
m_SecondExAttr
mName
m_nPlayerID
m_bTempPlayer
m_bIsMercenary
m_nMercenaryLevel
m_nProfessionId
m_nReputationID
m_PlayerLevel
m_nFreePoint [Upgrade Points]
m_nFirstAP
m_nMaxAP
m_fMoralAddAtk
m_nLackFoodCost
m_nLackWaterCost
m_nRadiationCost
m_nSexual
m_nStarNum
m_nBaseCost
m_nBaseOffset
mWeekCost
mHireCost
m_bDelinquent
m_InjuredTime
m_nBaseImmunity
m_SickBeginTime
m_SickEndTime
mCurHp
mCurExp
m_nCanEquipItem
m_nHeadIndex
m_nHairIndex
EQWeight
m_bLevelUp
m_bTippedDisease
m_nMood
m_nMoodLevel
m_MoodColor
ID:
Team:
FinalSpeed [In-Map Travel Speed]
Characters Basic(Global) Data
Characters Basic(Global) Data
Delinquent
CurFoodNum
CurFoodEaten
CurFoodCost
CurWaterCost
CurOilCost
FinalSpeed [In-Map Travel Speed]
WaterCost
ForageCost
OilCost
slowTipped
SuperSlowTipped
StopTipped
TippedLackFood
TippedLackWater
TippedLackOil
TippedWaterZero
TippedOilZero
TippedFoodZero
LastCheckHour
checkOneHour
checkThreeHour
checkSixHour
checkOneDay
TeamCommunicateDisease
m_bInRadiationArea
Hovered Equipment [Caravan Menu]
Hovered Equipment
Name
Edited Name
description
category
rarity
myID
equipmentType
ID
m_SellID
m_UseConfig
buyPrice
sellPrice
oriPrice
m_bCanDrop
m_bSellItem
sellPirceFacter
buyPirceFacter
m_ItemUID
mItemType
mItemSubType
mItemStatusType
mItemFrameType
m_fFragment
m_nAddMoral
m_nAddImmunity
m_nNeedSupply
m_nLeftDurability
index
weight
maxStackSize
currentStackSize
cooldownTime
equipmentPosition
equipmentRotation
m_nUid
Player Inventory
Player Inventory
inventoryCollections
Count
List Selector
Items List
Name
Edited Name
Label
Description
Category
rarity
myID
ID
Current Stack Size
buyPrice
sellPrice
oriPrice
CostPrice
m_bCanDrop
m_bSellItem
sellPirceFacter
buyPirceFacter
m_ItemUID
m_UID
mItemType
mItemSubType
mItemStatusType
mItemFrameType
m_fFragment
m_nAddMoral
m_nAddImmunity
m_nNeedSupply
m_nLeftDurability
index
useCategoryCooldown
layoutSizeCols
layoutSizeRows
weight
requiredLevel
isDroppable
isSellable
isStorable
maxStackSize
currentStackSize
cooldownTime
IsMain
Index
[[DEBUG]]
Print: Info Related MAX_XP for each Level
;Prints out all information related to MAX_XP for each level
Author: PeaceBeUponYou
DOWNLOAD (16.5 Kb)
2021-Aug-16
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