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Metal Gear Solid: Table for Cheat Engine v1.0 (GOG) {execute}

Current to do list (don't know how to look for or do these yet)
Main Game:
Radar Not Jammed When Spotted
one hit kill
all weapons and all items as combined codes
boss 2 - only need to use 1 attack to kill? i couldn't find the code
-anything else that might be useful?
VR Missions:
Always Have Radar in VR missions (if similar to main games radar code for hard/extreme i may or may not be able to find this address)
-anything else useful? haven't went to vr games yet

-----Main Game v7-----
All Items + Weapons (except ketchup, rope etc you get through play-through)
Infinite Health [can die from being 1 shot]
Change Max Hp
Infinite Oxygen
No reload
Boss Battle - Boss Health, NPC Captives At Bosses Health, & Timers for all but second boss (tank)
end game timer
Radar Access In Hard/Extreme Mode (use value 5 through 7) (provided by XebroLeazier)
Never Need Diazepam

-----end game stat help for ranks-----
rations used
saves used
continues used
alerts used
kills used
time played
deaths counter (goes hand in hand with continues used i guess - the game tracks deaths but the results screen doesn't show them, this may be useless info but kept nevertheless)

-----VR Game V1-----
current health (lock for infinite)
max health
weapon codes (get all weapons or lock ammo qty for infinite]
infinite time
no reload
Diazepam count
Diazepam always in use

here are some of the items you get through gameplay that really don't have any use before the game gives them, if you want them for some reason in main game

0078E83C Ketchup
0078E854 rope
0078E856 handkerchief
0078E852 disc
0078E84E timer bomb (don't use this)

v2: i added id card
v3: i added pal card

v4: added:
max hp (increase your health pool)
infinite hp (can still die if you get 1 shot, increase max hp)
infinite oxygen
no reload
---------end game stat help for ranks:
rations used
saves used
continues used
alerts used
kills used
deaths counter

v5
Boss Battle - Ocelot's Ammo Count [Set to 0 and freeze for him not to be able to shoot]

v6:
-Fixed (or address moves around, reloaded game a couple times and it stayed true): Boss Battle - Ocelot's Ammo Count [Set to 0 and freeze for him not to be able to shoot]
-boss health: ocelot (change to 1 for 1 hit kill)
-Radar Access In Hard/Extreme Mode (use value 5 through 7) (provided by XebroLeazier)
Hours timer (provided by XebroLeazier)

v7:
i learned how to do pointers from the CT tutorial. 
Hours timer (provided by XebroLeazier) wasn't editable, removed
time played address found
fixed "saves used", first address selected was only a temporary change
bosses-found pointers for all bosses except the 2nd one (tank) for boss health, npcs healths, timers, etc
end game timer

v8:
added: Never Need Diazepam (always active if lock value to 4)

v11:
Current Enemy Status (0=Clear, 1=Jamming, 2=Evasion, 3=Alert)
DockA (first location)- Elevator Timer [change to 0 to for it to go down]

Author: execute


The source of information - Metal Gear Solid

DOWNLOAD (5.3 Kb) 2020-Oct-26



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