Metal Gear Solid V: Table for Cheat Engine v1.0.15.0 {TheyCallMeTim13}
Features:
I2CETState
Saves and loads table state (i.e.: what memory records are enabled).
Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.
Save Table State : Default
Load Table State : Default
Pointers
I2CETeleporter
Teleport To: Way Point
Teleport To: Last Map Icon Selected
Teleport To: Called Supply Drop Point
Teleport To: Player Vehicle (Diamond Dog Vehicles Only)
Teleport: Back
All named locations have "Teleport To" save scripts in "Saves" section.
Save Location (saves location to local file)
Helpers
Generate Memory Records (helper script for generating "teleport to save" scripts from saves)
Zero Camera Rotation Angle
Write Saves To File
Print Saves
Rename Save
Read From File
Delete Save
Time manipulation
Time Scale Hook
Sync with Real Time
Ops Timer Scale Hook
Mission Timer Scale Hook
Alert Timer Scale Hook
Time Display (Standard & Military)
Time Scale
Time Setters
Weather manipulation (I only updated this)
Super Speed (delta write multipliers)
Infinite Consciousness
Health Dec. Hook (with infinte and decrease multiplier options)
Super Camo (I only updated this)
Baby Chick Hat Hook (I only updated this)
Demon Stat Multiplier
Heroism Stat Multiplier
Stop Recording Mission Penalties
Head Shots & Takedowns Multiplier
Ammo Cap. Hook
Infinite Ammo
No Reload
Infinite Fulton Devices
Better Suppressors
Infinite Suppressors
Drug/Parasite Duration Hook
Batteries Dec. Hook
Batteries Charge Hook
Stun Arm Charge Hook
Phantom Cigar Dec. Hook
Weapon Fire Selector (Single shot, Burst fire, and Full auto)
Weapon Accuracy Hook
Weapon Fire Rate Hook (I only updated this)
Iron Sights Hook
No Turret & Anti-Air Gun Heat
GMP Multiplier
Infinite GMP
Infinite Resources
Resources Multiplier
Combatant Instant Stuns/Kills (I only updated this)
Combatant Consciousness Dec. Hook
Combatant Consciousness Inc. Hook
Combatant Health Dec. Hook
Skulls Instant Stuns/Kills
Armor Skulls No Buffed Health Refill
Skulls Health/Consciousness Dec. Hook
Sahelanthropus Health Dec. Hook
Stun All Large Animals (I only updated this)
Large Animal Consciousness Dec. Hook
Large Animal Consciousness Inc. Hook
D-Horse: Infinite Health
D-Horse: Infinite Consciousness
D-Dog: Infinite Health
D-Dog: Infinite Consciousness
D-Walker: Health Dec Hook
D-Walker: Infinite Ammo
D-Walker: No Reload
D-Walker: Infinite Suppressors
D-Walker: Stun Gun Charge Hook
D-Walker: Fire Rate Hook
D-Walker: Ballista Instant Draw
D-Walker: No Turret Heat
Vehicle: Health Dec. Hook
Vehicle: Acceleration Hook (Effects All Vehicles)
Vehicle: Speed Hook (Effects All Vehicles)
Tank: Infinite Ammo
Tank: No MG Heat
Tank: Fast Turret (Effects All Tanks)
Tank: Fire Rate Hook (Effects All Tanks)
Instant Choke-Outs
Instant Lockpicking
Instant Int-Scope Scans
Instant Action Hold
Instant Developments
Instant Deployments
Instant Mother Base Development (I only updated this)
Staff Hook (I only updated this) Only works with one view type, change "View" in "Staff Management" if addresses don't populate.
Bust Staff Out Of The Brig
Staff Tweaker Hook
No Troublemakers
No Empty Skills
No Suppressed Non-Primary Stats
Set Non-Primary Stat Bonus
Set Peak Rank
All Staff Happy & Healthy
Auto Quarantine
Setup Specialists (For Unlocking Developments)
Staff Stats Setter Sets values to hardcoded or custom values, but all values for the selected staff member are set.
Staff Creator (Be the Smoking Whale)
Staff Copier (Copies the current selected staff member)
Staff Writer (Saves/Reads all staff members (arrays) to/from file)
Pointers to edit current selected staff member
Staff Divisions Hook (I only updated this)
Staff Cap. Hook
Buddy Bond Inc. Hook (I only updated this)
Main Unlocker (All blue prints & cassette tapes) : ?
Temporary Emblem Unlocker : ?
Permanent Emblem Unlocker [Scroll Over Emblem To Unlock] : Predprey
General Helper Scripts:
Fill Health
Fill Consciousness
Fill Main Weapons Ammo
Fill Fulton Devices
Fill Battery
+25,000 GMP
+500,000 GMP
+25,000,000 GMP
+50,000 Processed Materials
+100,000 Processed Materials
+500,000 Processed Materials
+5,000 Plant Materials
+50,000 Plant Materials
+5 Parasites
+50 Parasites
+10 Placed Weapons
+100 Placed Weapons
+500 Placed Weapons
+10 Vehicles
+100 Vehicles
+500 Vehicles
+5 Walker Gears
+20 Walker Gears
+100 Walker Gears
Other Features:
Auto Attach to process
Simple Logger (with levels)
Debug Section:
Helpers:
Print Game Module Info
Print Game Module Version
Enable Compact Mode
Disable Compact Mode
Set Logger Level : WARN (Default)
Set Logger Level : INFO
Set Logger Level : DEBUG
Set Logger Level : TRACE
All hooks have their own section, check scripts for real hook names.