Simple table for Party Hard 2, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2018-10-27
1. Tested game version V1.0.007.r 32-bit. May work on other versions.
"Immortal Set to Immortal?" sets Immortal to immortal.
"Health Set to Max?" sets Health to max.
"Consciousness Set to Max?" sets Consciousness to max.
"Stamina Set to Max?" sets Stamina to max.
"Speed Set to Massive?" sets Speed to massive.
"Cloak Set to Cloaked?" sets player to invisible.
"Damage Set to Vulnerable?" sets NPC to vulnerable to all damage.
"Sight Set to 0?" sets NPC sight to 0.