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Surviving the Aftermath: Table for Cheat Engine {Tuuuup!}

Options:

-Currency, energy, water and many pointers <script>
-Go statistics and then resource tab to get values
-No description
-timer
-startTime
-<DifficultyPercentage>k__BackingField
-days
-energy
-water
-population
-wind
-temperature
-timeMultiplier
-waterProduction
-waterBalance
-waterConsumption
-waterStorageCapacity
-storedWater
-energyProduction
-energyBalance
-energyConsumption
-energyStorageCapacity
-storedEnergy
-children
-cityHappiness
-adults
-researchPoints
-timeOfDay
-totalDeaths
-totalSurvivorGroups
-totalRefugees
-students
-educated
-totalDisasters
-totalMissions
-sessionTime
-totalEvents
-breakingToolsAmount
-breakingClothesAmount
-totalVehicleCount
-brokenVehicleCount
-workingVehicleCount
-currency
-completedTrades
-buildingWaterConsumption
-distributionWaterStorageCapacity
-storedDistributionWater
-totalWater
-startingPoint
-totalBuildingWaterConsumption
-elders
-totalWaterBalance
-breakingWeaponsAmount
-totalComfortBonus
-endgameValue1
-endgameValue2
-endgameValue3
-endgameValue4

-specialist stats in outpost! Select specialist!! <script>
-base address
-max health
-cur health
-action points
-leadershipStat
-explorationStat
-combatStat
-charismaStat
-intellectStat
-perceptionStat
-medicalStat
-enduranceStat

-Specialist world stats <script>
-No description
-health
-max health
-action points
-leadershipStat
-explorationStat
-combatStat
-charismaStat
-intellectStat
-perceptionStat
-medicalStat
-enduranceStat

-Colonist max hp/food..etc (still testing) <script>
-Go statistics and then colonists tab to get values? not sure!!

-Harverst points 9999 when selecting berry, scrap metal, plastic etc <script>
-Instant build <script>
-Instant research <script>

Author: Tuuuup!


The source of information - Surviving the Aftermath

DOWNLOAD (4.3 Kb) 2021-Dec-01



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