Add Sack (up to 3) when clicking "Sort" button in the primary inventory
No cooldowns
Qualify Any Weapon (any weapon works with any skill)
Don't subtract money in Altar of Separation
Override Time of Day Calculation (slow down or speed up night/day cycle)
Quick Pickup Picks Up Gear
Alert On Cooldown End (plays a sound when skills come out of cooldown)
Default Pet Behavior To Aggressive
Override AngerMultiplier With Pets (makes you a less likely target)
Override Max Pets Calculation (have more pets)
Refresh Seed On InventorySack Drop with an option to simultaneously complete charms and relics (NOTE: don't have this enabled when opening stash, or BAD THINGS WILL HAPPEN)
Third-party scripts (adapted from this thread):
Better Equipment Random Stats
Get Both Prefix and Suffix Always
Get Increased Item Rarity/Quantity
Formulas Don't Need Reagents
Notable Pointers:
Player
All base attributes including regenerations and speeds
Life, Energy, Gold
Unallocated Skill and Attribute points
Invisible, God and Omnipotent (Infinite Energy) flags