- HP still drop but you won't die.
- as title says.
- when activated, press CapsLock key to fill up the Overdrive bar (blue bar under HP).
- all equipped magic will be enhanced as long as this script is activated.
- allows you to buy items, outfits, and magic regardless of the current gem you have.
- allows you to buy items/magic in the dungeon shops regardless of the current gold you have.
- gem/gold still decrease until they reach 0 when you buy stuff.
Magic Change Key
- when activated, allows you to change the equipped magic by using mod keys.
- you can change to magic that you haven't unlock/bought yet.
- if the magic slot is empty, the changing cycle would start as the Fire Element.
- known issues:
-- you can cycle through the potential Signature magic, but only the Signature magic you equipped from Tomi (the magic book) would work as a Signature magic. it's because a Standard Magic and its Signature counterpart acutally chared the same data sheet. I can force change a non-Tomi-equipped potential Signature magic into an actual Signature magic, but it could potentially damage the magic equip system. in theory this can be bypass by using the game's own method to equip a Signature magic, but it would take too much work load and I'm getting bored. so I just leave it as is (you can cycle through the potential Signature magic, but only the Signature magic you equipped from Tomi (the magic book) would work as a Signature magic).
-- for the Standard and Extra1/2 magic slots, filter is implemented to prevent changing to a equipped Signature magic. e.g., if you've equipped Fireball as the Signature magic via Tomi, this magic will be excluded in the Standard magic slot or the Extra1/2 magic slots changing cycle.