Press ~ for the command box to come up and then type the codes below
Code Effect
add_cb [<casus belli tag>] [<target country tag>] - Add casus belli against target country. MOHAHAHA i dont like you. WAAARRR!!
add_core [<Province ID>] - Add core
add_natives [<ProvinceID>] [<Amount>] - Add natives to given province
add_opinion [<Country tag>] - Add opinion to/from tag
add_pi [<Country tag>] - Add papal influence to tag
add_pa [<Country tag>] - Add patriach authority to tag
add_reformlevel [<Amount>] - Add reform level to the empire
add_interest [<Country tag>] - Add specified country tag to your interest
stability - Add's Stability
add_colonist [<Country tag>] - Adds a colonist to a country
add_heir [<Target Country Tag>] - Adds a heir of a tag eg: add_heir 51
add_missionary [<Country tag>] - Adds a missionary to a country
add_diplo - Adds diplomatic entroute
morehumans [number] - Adds more humans
piety - Adds Piety
population [<ProvinceID>] [<Amount>] - Adds population to a province.
prestige - Adds Prestige
power [<stability/tech_table_key/idea_key>] - Adds the specified idea group
add_idea_group [<Idea group key>] - Adds the specified idea group
annex [<Target Country Tag>] - Begin annex/annexes the specified tag
integrate [<Target Country Tag>] - Begin integrate/integrates the specified tag
controll [<Province ID>] - Change controller
mapmode [Mapmode type (int)] - Change mapmode.
own [<Province ID>] - Change ownership
nextsong - Changes the currently playing soundtrack.
clear - Clears the console. Nope i didn't cheat
savegame - Creates an savefile.
discover [<Target Country Tag>] - Discover capital of target tag
helphelp - Double Rainbow help from an unicorn
selflearningai - Enables/Disables Self-Learning AI enable make AI smarter
event [event id] [<Target Country Tag>] - Executes an event eg: event 3041 51
manpower (Insert Number) - Extra Manpower
Cash (Insert Number) - Extra Money
fow off - Fog of War turned off !
fow on - Fog of War turned on !
poll - force Polls valid Events
adm [<AMOUNT> OPTIONAL] - Get administrative power. the rules administration improve
dip [<AMOUNT> OPTIONAL] - Get diplomatic power
mil [<AMOUNT> OPTIONAL] - Get military power
powerpoints [<AMOUNT> OPTIONAL] - Get power in all powers
winwars - Gives max war score in all wars for the country
nudge - Go to the nudge tool
combatsound - How often does the combat view give a random sound? 0-50 0 the lowest 50 the highest
imperial_authority [VALUE] - Increase your Imperial Authority
kill_cardinal - Kills the first cardinal in the list
kill_heir [<Target Country Tag>] - Kills the heir of a tag eg: kill_heir 51
die(kill) [<Target Country Tag>] - Kills the monarch of a tag eg: kill 51
oos - Make the client go oos
prices - Price Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logs
help [command name] - Print out all console commands or a specific command description.
memory - Prints out the used memory
balance - Region Balance output.
reloadinterface - Reloads the entire interface usefull when you play for a long time, to avoid laggyness
reload [VAR] - Reloads the gui (reload gui) or lua file (reload lua) type
remove_cb [<casus belli tag>] [<target country tag>] - Remove casus belli from target country. you had dust on your shoulder. Dont worry
remove_core [<Province ID>] - Remove core
remove_interest [<Country tag>] - Removes specified country tag from your interest
remove_defender_faith - Removes the defender of the Faith for the players religion
requestgamestate - Requests the gamestate from host
score - Score output.
legitimacy [<AMOUNT>] - Set the legitimacy of the ruler
spritelevel [<Sprite level>] - Sets a forced sprite level. Specify no argument to reset.
setmissionaryprogress [<ProvinceID>] [<Amount>] - Sets the missionary progress for a province.
papvotes - Shows all votes for a cardinal in the tooltip of his name
IP - Shows your IP
pirate [<Province ID>] - Starts a Pirate in a province
revolt [<Province ID>] - Starts a Revolt in a province
tag [<Country tag>] - Switch tag to another country
observe(spectator) - Switches to play no country at all, and no longer shows messages or pauses the game
testmission [<Mission Name>] - Tests a mission without triggering it
testevent [<Event ID>] [<Character ID>] - Tests an event without triggering it
aiview - Toggles additional AI info
yesman - Toggles AI positive responses for everything Yes!
msg - Toggles all messages popup
collision(debug_collision) - Toggles debug display of normals/bounding boxes/collision
fullscreen - Toggles fullscreen
ti(debug_ti) - Toggles Terra Incognita on/off
nopausetext - Toggles the pausebanner for nicer screenshots.
fow(debug_fow) [<Province ID> OPTIONAL] - Turns off fog of war in a province or in general
validateevents - Validates all events without triggering it
vassalize [<Target Country Tag>] - Vassalize the specified tag
time - W00t What time is it? i play too much
siege [<Province ID>] - Wins the siege in the specified province
MORE LIKE THIS:
|