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Dragon Quest III HD 2D Remake: Table for cheat Engine {DrummerIX}
Options:
- Activate Trainer
- Activate Trainer 2 (Controls Gold Pointer)
- Activate Trainer 3 (Controls Character Pointers)
- Activate Trainer 4 (Controls Damage Modifier)
- Activate Trainer 5 (Controls Character Personality Pointers) (View Status Of Character)
- Activate Trainer 6 (Controls Shop Pointer)
- Activate Trainer 7.1 (Controls MP Damage Modifier)
- Activate Trainer 7.2 (Controls MP Damage Modifier)
- Activate Trainer 8 (Controls Item Gain Multiplier)
- Activate Trainer 9 (Controls Infinite Items)
- Toggle Hotkeys Off/On
- Hotkeys Active
- Save Current Trainer Values
- Load Current Trainer Values
- Change Slot Config Description
- Set Default Hero Damage Modifier Options
- God Mode
- Hero Damage Multiplier
- Hero Healing Multiplier
- Hero Party Cannot Die
- Enemy Damage Multiplier
- Enemy Healing Multiplier
- One Hit Kill
- Set Default MP Damage Modifier Options
- Infinite MP
- Spells Only Take One MP
- Hero MP Damage Multiplier
- Enemy MP Damage Multiplier
- Refill HP After Battle (Requires Character Pointers To Be Populated)
- Refill MP After Battle (Requires Character Pointers To Be Populated)
- Enable Gold Gain/Loss Multiplier
- Gold Gain Multiplier
- Gold Loss Multiplier
- Infinite Items
- Only On Usage In And Out of Battle
- ENABLE EXP Multiplier (Doesn't Display, But Still Works)
- EXP Multiplier
- Enable Mini Medal Gain/Loss Multiplier
- Mini Medal Gain Multiplier
- Mini Medal Loss Multiplier
- Make Party Have At Least Same EXP As Hero (Requires Character Pointers To Be Populated)
- Enemy Always Surprised
- Max Stat Gain On Level Up
- 100% Item Drop (Last Monster Killed)
- No Random Battles
- Max Stat Gain On Using Seeds
- Item Gain Multiplier (Excludes Transfers)
- Custom Random Battle Multiplier
- Random Battle Multiplier
- Current Gold (View Main Menu To Populate)
- Current Mini Medal (View Main Menu To Populate)
- Aliahan Shop Item 1 (Go To Item Shop In Aliahan, Then Change This And Hit Buy)
- Current HP Character 1
- Current HP Character 2
- Current HP Character 3
- Current HP Character 4
- Current MP Character 1
- Current MP Character 2
- Current MP Character 3
- Current MP Character 4
- Current EXP Character 1
- Current EXP Character 2
- Current EXP Character 3
- Current EXP Character 4
- Current Level Character 1
- Current Level Character 2
- Current Level Character 3
- Current Level Character 4
- Personality Character 1
- Personality Character 2
- Personality Character 3
- Personality Character 4
- Vocation Character 1 (Save and Reload, Can Freeze Events If Hero Changed)
- Vocation Character 2 (Save and Reload, Can Freeze Events If Hero Changed)
- Vocation Character 3 (Save and Reload, Can Freeze Events If Hero Changed)
- Vocation Character 4 (Save and Reload, Can Freeze Events If Hero Changed)
Author: DrummerIX
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