Main:
-God Mode
-Ghost Mode
-Inf. Health
--One Hit Kill
-Inf. Stamina
-Inf. Food
-Inf. Water
-Inf. Breath
-Inf. Jumping
-Freeze Time
--CurrentTime
-Inventory (Slot 1, 2, 3, 4, 5)
-Increased Max Stack Size
-Save & Load Coordinates
-World Coordinates
-Teleport to Map Marker
-Red Map Marker
Main/Local Player:
-PlayerNamePrivate
-Teleport all Players to you
-MaxWalkSpeed
-MaxSprintSpeed
-MaxSwimSpeed
-MaxSwimSprintSpeed
-Location (x, y, z)
-SpawnLocation (x, y, z)
-MapMarkerLocation (x, y, z)
Main/Client 1:
-PlayerNamePrivate
-bCanBeDamaged
-Teleport to Client 1
-Teleport Client 1 to you
-Coordinates (x, y, z)
Main/Client 2:
-PlayerNamePrivate
-bCanBeDamaged
-Teleport to Client 1
-Teleport Client 1 to you
-Coordinates (x, y, z)
Main/Client 3:
-PlayerNamePrivate
-bCanBeDamaged
-Teleport to Client 1
-Teleport Client 1 to you
-Coordinates (x, y, z)
Main/Game:
-PlaythroughName
-GameLevelDevelopmentName
-GameLevelReleaseName
-IsSinglePlayer
-PasswordProtectedGameSelected
-SelectedGameMode
-CurrentTime
-TimeMultiplier
-WorldGravityZ
-Open Savegame Folder
-Open Config Folder
-Open Mod Folder (Steam)
-Open Mod Folder (UWP)
Pointer:
-A lot Pointer (Starting with the Player/LocalPlayer class)
Author: Akira
The source of information - Grounded
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