Options: - Player Data Entity Name Collider Radius = = = Health = = = Current Health Invulnerability Time Health Amount When Killed Took Damage Amount Take Damage Shader Power Time To Wait Until Dissolve Current Dissolve Amount Current Saturation Amount Delay To Revive Revive Delay Revive On Death? Triggered Revive? Took Damage? Has Been Killed? Instant Dissolve? Has Been Recycled? Triggered Dissolve? = = = Character = = = Maximum Velocity Sqr Magnitude Rotation Rate Max Walk Speed Walk Speed Modifier Permanent Walk Speed Modifier Min Analog Walk Speed Max Acceleration Braking Deceleration Walking Ground Friction Max Fall Speed Braking Deceleration Falling Falling Lateral Friction Air Control Max Walk Speed Dashing Braking Deceleration Dashing Dash Impulse Dash Duration Dash Cooldown Gravity Max Fly Speed Braking Deceleration Flying Flying Friction = = = Experience = = = Level Experience Required Experience Experience Multiplier Per Level = = = Stats = = = Max Health Crit Chance Crit Potency Pushback Crit Chance Pushback Crit Potency Pushback Force Modifier Pushback Resistance Mass Damage Modifier Healing Modifier Armor Modifier Damage Reduction Attack Speed Block Chance Movement Speed Modifier Jump Count Dash Count Experience Modifier Collect Range Currency Modifier End Of World Damage Modifier End Of World Regeneration Modifier Health On Level Up Area Modifier Base Skill Cooldowns Extra Cast Modifier - Inventory Data Minor Soulstones Corrupted Soulstones Vile Soulstones Wicked Soulstones Hateful Soulstones Rogue Soulstones Prestige Rerolls Death Guards Banishes - Skill Name Cooldown SkillLevel Author: BabyGroot The source of information - Soulstone Survivors
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