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Stellaris Federations: Table for Cheat Engine {Recifense}

 Features:

 - Minimum Resources:                   [1]

   - Energy

   - Minerals

   - Food

   - Goods                                  (new)(v10.0)

   - Alloys                                 (new)(v10.0)

   - Influence

   - Unity (can be included or not)

 - Minimum Special Resources:           [2] (new)(v10.0)

   - Volatile Motes

   - Exotic Gases

   - Rare Crystals

   - Living Metals

   - Zro

   - Dark Matter

   - Nanites

 - Quick Research                       [3]

   - Special Projects Only              [31] (by TranscendPerfection)

 - Quick Task (for some ships):         [4]

   - Survey

   - Investigation

 - Quick Production                     [5]

   - Ship Construction

   - Troop Recruitment

 - Quick Colonization                   [6]

   - Phase 1 by ship

   - Phase 2 by the Player him/her/self

 - Quick Population Growth              [6] (new)(v10.0)

   - Beings    (a day)

   - Machines  (a month)                    (new)(s10.1)

 - Quick Buiding                        [7]

   - By Planet

     - All kind of Districts                (new)(v10.0)

     - Buildings

     - Clearing Blockers

   - By Constructor Ship:

     - Stations

 - Quick Contruction of Megastructures  [7]

    - Phase  1   by ship

    - Phases 2/3 by the player him/her/self

 - God Mode:                            [8]

   - ships (Hull/Shield/Armor)

   - Stations (Hull/Shield/Armor)

   - Troops                                

 - Minimum Production per tile (new)    [9]

 - Troop Morale                         [B]

 - Pretty Quick Fleet Move (original by transcendperfection)  [C]

 - Player's Characters quick level-up to max (v7.5)           [D]

 - Colossus Quick Actions (2 days)  new (v8.1)                [E]

 - Minimum Stability                    [F](  new)(v10.0)

 - Quick Excavation:

    - Phases in 5 days                  [G] (new) (s12.0)

    - Difficulty - always easy          [H] (new) (s12.0)

    - Minimum Clues (3)                 [I] (new) (s12.0)

 - Some Pointers                        [J]

Note:

[1] It will not go under MAximum/2;

[2] It will not go under 68;

[3] It may take a few days or months (but always faster than normal);

[31] Only Special Projects will be affected;

[4] It may take a few days (but always faster than normal);

[5] It may take a few days (but always faster than normal);

[6] It may take a few days or months (but always faster than normal);

[7] It may take a few days (but always faster than normal);

[8] That's it;

[9] Minimum Resource = 20; (looking at the planet surface)

[B] Morale will not decrease during battle;

[C] Human Player's fleets will travel pretty quickly;

[D] Human Player's characters will level to max pretty quickly;

[E] Human Player's Colossus will act quickly (~2 days);

[F] Colony statibility will not go under 90;

[G] Human Player' Excavation: Each Phase takes 5 days;

[H] Human Player' Excavation: Always Easy Difficulty;

[I] Human Player' Excavation: Starting clues = 3;

[F] Used at the table

 

Author: Recifense


The source of information - Stellaris Federations

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