2 scripts:
- during combat, enemies only need 1 hit to die
- special items (infirmary supplies etc) get a minimum quantity of 50
4 value editors:
- faction reputation (after clicking on a faction)
- item quantity (after clicking on an item)
- movement points (if frozen, values need to be unfrozen after reaching your destination as it accesses other random values)
- selected companion stats (hp, armor, evasion, block, etc) (the changed values don't persist after restarting the game)